Transparency as a Design Element

App Design, Art, Buttons, Design, UI Art

I was recently obsessed with the role-playing text game A Dark Room. The game itself is comprised almost entirely of UI and text. Part of the game is maintaining a fire as the fire dies the room gets darker as does the game itself. This mechanic inspired me to redesign the UI in the game.

I created semi-transparent buttons that would show the transition of the room getting progressively darker as the fire dies out. It all added up to a beautiful transition.


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